[][src]Struct uikit_sys::Float32Point

#[repr(C, packed(2))]pub struct Float32Point {
    pub x: Float32,
    pub y: Float32,
}

Fields

x: Float32y: Float32

Trait Implementations

impl Clone for Float32Point[src]

impl Copy for Float32Point[src]

impl Debug for Float32Point[src]

impl Default for Float32Point[src]

Auto Trait Implementations

impl RefUnwindSafe for Float32Point

impl Send for Float32Point

impl Sync for Float32Point

impl Unpin for Float32Point

impl UnwindSafe for Float32Point

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.